| Yes, the venerable Autococker. In the
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| | properly. Also, many of the stock parts
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| world of paintball, few other guns have
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| | weren't of extremely high quality,
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| the same level of legacy that the
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| | leading them to be replaced by
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| Autococker has. As a marker, it has
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| | aftermarket pieces. However, all this
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| spanned all eras of paintball history.
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| | made the Autococker amazingly popular
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| Starting out as a pump gun in the form of
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| | with tinkers, who took the gun as a
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| the Sniper, and evolving all the way up
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| | platform for their own custom creations.
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| to a a high end, tournament grade gun
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| | It was the aftermarket that really helped
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| with todays high precision electronic
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| | the Autococker take off. After a few
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| versions. In this article, I will
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| | modifications were made, the Autococker
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| outline the basic steps on how this
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| | became a fast, accurate, and decently
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| transformation occurred, and how it has
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| | reliable paintball gun.
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| changed the game of paintball.
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| | This helped it pick up momentum among
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| In the beginning, there were pump guns.
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| | paintball enthusiasts. Worr Games noted
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| One of the most well respect of these
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| | this popularity, and quickly began to
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| pump guns was Bud Orr's Sniper. With it
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| | improve the quality of the stock
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| solid, robust design, the Sniper proved
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| | Autococker, which helped boost the guns
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| to be a force to be reckoned with. Even
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| | popularity among recreational players.
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| in the pump gun days, the Sniper
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| | The Autococker had secured its niche in
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| developed a reputation for accuracy and
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| | the paintball world.
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| reliability.
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| | However, things were changing in the
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| Of course, the era of pump guns didn't
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| | paintball world. With guns such as the
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| last forever. With the advent of semi
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| | Angel, it became clear that electronic
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| automatic paintball guns such as the
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| | markers offered a serious speed advantage
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| VM-68 and the Automag, it was clear that
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| | to serious players. The Autococker was
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| the days of pump guns in the mainstream
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| | slow in comparison, and began to loose
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| of paintball were numbered. Bud Orr,
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| | ground among professional players. Of
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| ever inventive, set to tinkering. Since
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| | course, the tinkers weren't unauware of
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| he already had a solid design with his
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| | this problem, and began to create
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| Sniper, he set out to convert the design
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| | electronic triggering systems for the
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| to a semi automatic.
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| | Autococker. At first, these systems were
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| To accomplish this, Orr devised an
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| | plagued by ball chopping problems, but
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| ingenious pneumatic system that would
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| | with the advent of electronic anti chop
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| automatically actuate the pump on the
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| | eyes and high speed loader systems, these
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| Sniper when the trigger was pulled. It
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| | problems were quickly solved. Electronic
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| was this system that gives the Autococker
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| | Autocockers became a common site in the
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| its name, as it is simply an
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| | professional circuit.
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| automatically pumped pump gun. Orr
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| | As time went on, simpler electronic
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| refined his design, and put it into
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| | markers began to dominate in many areas.
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| production.
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| | However, the Autococker is still used by
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| When the Autococker was first released,
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| | many who enjoy its unique feel, sound,
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| it quickly developed a reputation for
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| | and limitless configurability. It should
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| being unreliable. This was due mainly to
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| | be interesting to see what the future
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| the complexity of the pneumatic system,
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| | holds for this venerable marker.
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| which required a skill mechanic to set up
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